First up, apologies for the massive delay in posting! It's been a fair while since I've had the chance to paint, let alone take pictures and write about it. I got married a couple weeks ago, and so the preceeding few weeks were ALL wedding ALL the time! We had a fantastic day though, so it was all worth it in the end:
Now that the wedding is over, and I'm back to reality, I've managed to squeeze in a little geek time! I've done a little painting that I'll take some pics of over the next few days, but firstly a mini battle report!
So my Brother-in-Lead Alex and I have been playing through the (excellent) Dark Alchemy campaign for Frostgrave. It's been a rather nice change of pace for us actually, since it's played cooperatively. So it came to pass that our respective wizards made an uneasy alliance, and advanced into an abandoned alchemical factory to discover the secrets (and horrors) within.
We bashed through the first couple scenarios in one evening, but sadly didn't take any pictures (between lack of time and fading light, it just wasn't possible). I did however manage to take a few snaps of the final scenario, The Spreading Flames.
By this point in the campaign, our brave wizards have dispatched the foul Alchemical Monstrosity that made its home in the ruins of the factory, as well as outrun the shambling hordes of burning skeletons blocking their path. We're now in what remains of the main factory floor, looking to grab what loot we can and get out before the vats of volatile chemicals ignite and bring our adventuring careers to a swift end. Unfortunately, this section of the factory is where the semi-sentient war machines known as Fire Flingers were produced, and they're not about to let us escape so easily.
The scenario calls for some medium sized fire-flinging constructs, so Alex's Tick Tock Men stepped up to the plate. He also made some rather excellent fire markers that you can see in the pictures below.
Our warbands each took a flank and advanced cautiously. Alex's wizard had been badly wounded by a sneaky skeleton in the previous scenario, so he took some time to heal up before advancing further. My plan was to go straight for the nearest treasure and dispatch its clockwork guardian swiftly. This didn't quite go to plan however, and one of my treasure hunters was doused in chemical flames before the monstrosity fell. Fortunately for me, the (now somewhat crispy) treasure hunter survived to make off with the shinies. Alex had managed to secure a couple of treasures on his side, whilst also destroying a Tick Tock man.
We both continued to move through the flaming warehouse with our wizards, using Elemental Bolts and Bone Darts to down the remaining two Tick Tock men, nabbing treasure as we did so.
It was at this point that we decided we should make the game a little more interesting. All the constructs had been destroyed, so it was just a matter of gathering up the treasure and getting out in time, which didn't make for much of a challenge. So we decided another two guardians would enter through the doorway to attack our warbands.
Unfortunately, both of the Tick Tock men advanced on Alex's wizard, preventing him from grabbing some loot, and forcing him to make a fighting withdrawal.
This situation worked to my advantage though, and Scabrous Vile was left to pluck some treasure from the flames and make off with it before the warehouse came down around him.
What a campaign! I highly recommend this to anyone who enjoys a trip to the frozen city, particularly as the co-op nature of it is a nice change of pace from the usual.
We'll be cracking on with the Thaw of the Lich Lord next, and it's going to be a little odd going back to trying to kill each other!